[ltr]PointBlank Entry Point: 0x400000
PointBlank .code Size: 0xD50200
PointBlank .code Offset: 0x1000
##################################################
i3GuiDx Entry Point: 0x1160000
i3GuiDx .code Size: 0x51E00
i3GuiDx .code Offset: 0x1000
###################[ Pointers ]###################
#define g_pBattleFrame 0xBDF4C0
#define g_pCharaIn****taBase 0xBDA3EC
#define g_pCharaManager 0xBDA3C4
#define g_pClanMarkManager 0xBDA404
#define g_pComunity 0xBDB724
#define g_pConfiguration 0xBD9DFC
#define g_pConfigurationEx 0xBD9E10
#define g_pDesignationValueSet 0xBD9E44
#define g_pEdgeTrail 0xBDA40C
#define g_pEnvSet 0xBD9E3C
#define g_pFramework 0xBDA3B4
#define g_pGameControl 0xBDA3F0
#define g_pGameContext 0xBDA3F8
#define g_pGameStatus 0xBD9D54
#define g_pGUIRoot 0xBDA3D0
#define g_pKillAnimation 0xBDAA7C
#define g_pPhysixIn****taBase 0xBDA3E8
#define g_pPlayer 0xBDA3C0
#define g_pRand 0xBDA3D4
#define g_pSendMessage 0xBDA400
#define g_pTracerBulletManager 0xBDA3CC
#define g_pViewer 0xBDA3B8
#define g_pWeaponEdit 0xBDA3DC
#define g_pWeaponManager 0xBDA3C8
###################[ Funções ]####################
#define AntiVoteKick 0x556160
#define LongKnife 0x59174D
#define NickChanger 0x0
#define NightVision 0x50BD50
#define PutStringBuffer 0x4C6890
#define SetAnnounceMessage 0x0
#define SetEvent 0x5516C0
#define ShakeCamera 0x0
#define ThirdPerson 0x5EB250
#################[ Aimbot & ESP ]#################
#define dwEnd 0x0
#define UserLife 0x0
#define MySlot 0x0
#define ESP1 0x6FD0D4
#define ESP2 0x0
####################[ Extras ]####################
#define AlteraVoz 0x54F939
#define Antikick - Slot 0x0
#define ChatGM 0x0
#define DamageHack 0x0
#define DonLineCollision 0x4A9EB0
#define FastDefuse 0x0
#define FastPlant 0x0
#define FlashBang 0x0
#define GetNickFromSlot 0x0
#define HP105 0x0
#define NoFlashBang 0x0
#define NoReload1 0x0
#define NoReload2 0x0
#define Precisao 0x0
#define PutHistory 0x0
#define RapidFire 0x8AC135
#define Recoil1 0x0
#define Recoil2 0x0
#define Reload 50 0x0
#define Respawn 50 0x0
#define Respawn 2 0x0
#define ShowmessageBox 0x0
#define Skill 0x0
#define SuperJump 0x0
#define SuperSniper 0x0
#define WallShot 0x584FE7
#define Zoom 0x0
#################[ i3SceneDx.dll ]################
#define dSetEnd 0x1B39490
#define Initialize 0x1B98B50
#define IsVisible 0x1BC8E20
#define SetStart 0x1B39430
Carregamento Completo... [/ltr]
PointBlank .code Size: 0xD50200
PointBlank .code Offset: 0x1000
##################################################
i3GuiDx Entry Point: 0x1160000
i3GuiDx .code Size: 0x51E00
i3GuiDx .code Offset: 0x1000
###################[ Pointers ]###################
#define g_pBattleFrame 0xBDF4C0
#define g_pCharaIn****taBase 0xBDA3EC
#define g_pCharaManager 0xBDA3C4
#define g_pClanMarkManager 0xBDA404
#define g_pComunity 0xBDB724
#define g_pConfiguration 0xBD9DFC
#define g_pConfigurationEx 0xBD9E10
#define g_pDesignationValueSet 0xBD9E44
#define g_pEdgeTrail 0xBDA40C
#define g_pEnvSet 0xBD9E3C
#define g_pFramework 0xBDA3B4
#define g_pGameControl 0xBDA3F0
#define g_pGameContext 0xBDA3F8
#define g_pGameStatus 0xBD9D54
#define g_pGUIRoot 0xBDA3D0
#define g_pKillAnimation 0xBDAA7C
#define g_pPhysixIn****taBase 0xBDA3E8
#define g_pPlayer 0xBDA3C0
#define g_pRand 0xBDA3D4
#define g_pSendMessage 0xBDA400
#define g_pTracerBulletManager 0xBDA3CC
#define g_pViewer 0xBDA3B8
#define g_pWeaponEdit 0xBDA3DC
#define g_pWeaponManager 0xBDA3C8
###################[ Funções ]####################
#define AntiVoteKick 0x556160
#define LongKnife 0x59174D
#define NickChanger 0x0
#define NightVision 0x50BD50
#define PutStringBuffer 0x4C6890
#define SetAnnounceMessage 0x0
#define SetEvent 0x5516C0
#define ShakeCamera 0x0
#define ThirdPerson 0x5EB250
#################[ Aimbot & ESP ]#################
#define dwEnd 0x0
#define UserLife 0x0
#define MySlot 0x0
#define ESP1 0x6FD0D4
#define ESP2 0x0
####################[ Extras ]####################
#define AlteraVoz 0x54F939
#define Antikick - Slot 0x0
#define ChatGM 0x0
#define DamageHack 0x0
#define DonLineCollision 0x4A9EB0
#define FastDefuse 0x0
#define FastPlant 0x0
#define FlashBang 0x0
#define GetNickFromSlot 0x0
#define HP105 0x0
#define NoFlashBang 0x0
#define NoReload1 0x0
#define NoReload2 0x0
#define Precisao 0x0
#define PutHistory 0x0
#define RapidFire 0x8AC135
#define Recoil1 0x0
#define Recoil2 0x0
#define Reload 50 0x0
#define Respawn 50 0x0
#define Respawn 2 0x0
#define ShowmessageBox 0x0
#define Skill 0x0
#define SuperJump 0x0
#define SuperSniper 0x0
#define WallShot 0x584FE7
#define Zoom 0x0
#################[ i3SceneDx.dll ]################
#define dSetEnd 0x1B39490
#define Initialize 0x1B98B50
#define IsVisible 0x1BC8E20
#define SetStart 0x1B39430
Carregamento Completo... [/ltr]